Version 0.3! - Patch Notes
Hi folks
SugarMill is now showing off its 0.3 version. At least one hundred new things have been added, fixed or adjusted in the game since April 7th. The image quality of the game has been enhanced, Trading cards were added and a new Pathfinding system is in place now. The game slowly is getting closer to its final destination.
Cheers
This update:
Added:
-Five minutes achievement
-Bigger field farm
-2 new carts added for the HeavyLoad workers
-Age majority and population growth added to the help
Adjusted:
-If user is placing a building or way won't prompt quest dialog
-Adjust all buildings carving
-Once building is destroyed if building window is up, close the window
-If medium hover is on it hides small hover window
Fixed:
-Fixed: Ship on land when port is in corner
-Fixed: People stuck
-Fixed: Demolish an unfinished Mill
- Fixed: Bodies inverted
- Fixed: Horses inside BrickHouseB
- Fixed: Female walk