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Version 1.5 (Build 2337650) patch notes

Patch notes courtesy of Durante

Hi everyone!

I just released a new patch which makes a number of improvements.

Bug fixes

  • Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out)
  • Fix Z ordering error with some transparent effects when HBAO is active (this error was introduced in 1.4)
  • Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf)

Graphics improvements

  • Make fog-dependent AO fade-out work as intended on all maps
  • Change the sprint blur effect to more closely resemble the console version

Assets

  • Fix shadow casting issue on some NPCs using the maid-uniform mesh (See https://abload.de/img/15_maidfuzqj.png )
  • Fix Z-fighting issue on distant geometry at Dreichels Plaza
  • Fix Z-fighting and shadow issues at Sachsen Iron Mine

General

  • Add version number display to title screen

Enjoy!
Unless a new issue shows up based on this patch, the next patch will likely happen after ToCS2 releases.