Hi all,
I published a few patches over the past week. Please see changelog below with fixes/changes. As always, please let me know if you spot any bugs, or have any ideas.
Changelog: Build: 2573879
- Added: Icons to show exits on maps. Finding your way around should be much easier.
- Added: New tree graphics for starting location
- Added: New graphics for rusty pipe weapon and fishing rod.
- Added: New Crop types and graphics. No more Carrots :)
- Added: Updated grass graphics in starting location
- Added: Added final Dungeon with "Final" Boss
- Added: New items to craft - A magical stone to warp close to your base.
- Added: Blimp Ticket sales person in Northern Plains
- Added: More mobs in certain areas.
- Added: Some mobs now drop gold.
- Fixed: some narrative typos
- Fixed: Elderine Forest Dungeon bugs that stopped progression
- Fixed: Health of some bosses - they werent very boss like.
- Fixed: Some mapping issues in starting areas and underground.
- Removed: Old save points and replaced with new save points.
And a few other minor things to help make the game better.
Coming up next:
- Next: more side quests - Find and gather and return for reward
- Next: More materials to harvest
- Next: More items to craft - weapons to upgrade.