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version 1.40

Happy Halloween!

A number of new treats and game modes have been added. VR Vive owners now have full controller support which they can use in all game modes, most notably the 'Fly' game mode which gives the player jets where their controllers are to fly around like iron-man and shoot at turrets using the rocket launcher on the right hand controller. Flying and gliding ability can also be used in the 'explore' mode.

If the controllers are mixed up(right for left, left for right, etc) try turning them both off, then turn right on first and left second. I'm still working to resolve this sometime problem at game startup.

For gamepad/keyboard users, 'glide' game mode is the same goal as 'fly' except using those controllers instead. I'm still working on the glide controls and will probably map a throttle and brake to the triggers and move the rocket to a button. Feel free to mention other possible control options on the discussion board.

A terrain map was also added from the level start. It can be toggled on/off if it effects the game performance too much.

To help explore the terrain, an 'explore' mode was added which allows the player to long-distance teleport (30,000 units max) across the terrain using the crystal shot button.

The game menus were also revised to work in VR and with gamepads without having to utilize the keyboard.

Hope folks like the changes!