WaveLand dashes onto macOS (even Catalina)! Finally mac owners can speed through this pixelated dreamscape as a box-thing... :)
Version 1.4 also brings new some new level editor content such as a dark level toggle and level size changing!

Gameplay Tweaks
- Pixel window for ground detection when attempting to jump out of shine increased from 1 to 3
This change seeks to legitimize the infamous "koiboost" (popularized by early IL god Koisoi) as a mechanic within the game. Previously the window for performing such a maneuver was pixel perfect. Now there is slightly more leniency so it shouldn't feel like such an insane grind to optimize some levels.
Level Editor Improvements
- Added dark level toggle in the level settings. Changes the goal into a fragment and draws dark level visual effects. During this mode Goal Orbs will be treated as dark fragments.
- Added dark level music to the level editor.
- Added dark saws and blocks to the level editor.
- Levels can now be resized and editing near the edge of the level is easier.
- Added player detector blocks to the level editor. They trigger when the player is inside their radius.
- Added sound blocks to the level editor. They play soundfx when triggered.
Cheers!
- rologfos