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Hotfix Update

Dear space cowboys, we've been hard at work this whole week fixing bugs and making the game more enjoyable.

The list of changes includes but not limited to:

Optimization

  1. game’s performance improved on 20-30% depending on your PC configuration.

Gameplay

  1. fixed a bug where stamina and energy would recover faster with lower framerate
  2. increased inventory space
  3. you can now choose how many items to sell an item
  4. while walking as a bug you no longer see interact hints
  5. if empty-handed, clicking Left Mouse Button now should draw the last equipped weapon
  6. fixed the shock fence recipe: it needs a tripod, electrical and mechanical scrap to craft
  7. added eating animations for Jack
  8. you can now cook more than one item at once at the campfire
  9. bluethorn now has harvestable branches with leaves growing over time (like desert melons and other plants)
  10. added sound effects to running arphants

Balance

  1. increased SCAMP and The Equalizer damage, decreased cactus club and LED lamp damage
  2. hornhogs shouldn't be so easy to stunlock and kill from behind anymore
  3. significantly reduced kilocalories decrease from sprinting
  4. using Jack’s scanner implant costs more energy

Save/Load

  1. loading should no longer put random objects from the inventory on Jack's back
  2. saving and loading now should properly handle permanent buffs, hunger, hydration
  3. if the the main character dies, autosave no longer triggers on exit to menu
  4. save button is turned off when the main character is dead a couple of seconds after Jack’s death a dialog box will pop up asking if you
  5. want to load a saved game. Selecting Yes would open a list of saved games, otherwise you will quit to the main menu.
  6. shock fences, sunflower beacons and turrets are properly saved and loaded now

Input

  1. you can now adjust camera height with Page Up\Down buttons
  2. added a journal entry that keeps track of all discovered fast travel destinations
  3. added menu options for inverting mouse Y axis, field of view adjustment slider and mouse sensitivity settings

UI

  1. hitting Escape now will close game’s GUI windows such as inventory etc
  2. added an entry in Help screen about some cool things you can do with a captured living bug
  3. fixed a bug where you couldn't drag and drop items from various containers to your inventory
  4. item info texts should no longer be cutoff by the top of the screen
  5. notifications stay longer on the screen
  6. hotbar should now show item count if more than one is available in your inventory
  7. date alignment in the list of saved games
  8. list of saved games should now be properly sorted by date

Quests/Dialogs

  1. fixed a bug when some dialogs would suddenly stop
  2. fixed a bug when talking to someone would freeze Jack in place
  3. Vasily now asks for 6 scrap
  4. you should no longer be able to talk about Molly with Zak after you finish the quest
  5. you should no longer be able to give meat to Juggo multiple times

Other

  1. Jack's head should no longer spin when you start controlling a bug
  2. various typos fixed.

We strongly recommend you to start a new game. You might try loading an old save, though we cannot guarantee that you won't encounter odd bugs, as in this hotfix update we were concentrating on fixing issues, not backward compatibility. In future updates we will try to make it possible to load up an old saves without major errors.