Some of you may have noticed that we've already pushed a couple of updates but didn't yet announce what exactly went into those updates. The following list should give you an idea.
The list of changes includes but not limited to:
- Fixed a bug with Vasily's dialog, where if you chose the wrong option at the start would result in him skipping the introduction and not starting his quest. This is fixed for new games and those of you who didn't talk to Vasily yet. If you load an old game, you could hit ~ and type in the console startquest vasily_tools
- The scanner should no longer highlight empty containers
- Fixed a bug where you couldn't overwrite a savegame
- Hitting Save button without selecting any save and without typing anything now saves into a "default" slot
- Fixed the problem where saving after finishing a certain quest would result in game crashing before loading main menu.
- The hungry slaves now want fried meat and their dialog (and quest journal entries) reflect that.
- Fixed a bug where while typing in the save game name, the main character would quietly react to some of the keys pressed.
- Fixed a bug where Zak's arphant would be stuck if saved when it's running to Zak.
- Stone Heads Trader now has a proper dialog.
- Added collisions to antigravium crystals.
- Various typos fixed.
While we recommend to start a new game, in theory loading up an old one might just work.