Hey gang, we're hard at work on our first content update right now, and despite the holidays we have managed to bring you yet another hotfix update with lots of fixes and improvements.
Here is the list of some of the most noteworthy changes:
Visuals
- added hard landing animation as well as landing animations variations when player holds a pistol or a shotgun
- limited the extent to which various character can turn their head to look at someone
Gameplay
- faster swimming when holding shift
- fixed bug when Jack would rarely freeze and stop responding to keyboard input if he ate or drink something in rapid succession
Save/Load
- autosave before sitting at a campfire
- autosave on quest finish
UI
- added an enemy healthbar and label at the top of the screen that is currently under attack of the player
- can now clear any hotbar slot by right clicking and selecting "clear slot" option
- empty containers are now labeled as such
- the player can now drag an item to a hotbar straight from a container
- the hunger/thirst notifications should show up once every 30 seconds
Quests/Dialogs
- green bug quest: added a visual placeholder so it is now clear where the bait must be placed once the player found the right cluster of bitebug hives
- it is no longer required for the player to "install" the bait for the greenbug from the inventory
- the green bug is a quest item, so it doesn't matter how many regular bugs the player has in his inventory
- it is now possible to return Zak's whistle to Zak
- talking with Juggo immediately after he says he's going to start digging but before he actually starts moving should no longer result in Juggo being stuck
We recommend to start a new game. However, if you didn't yet start the green bug quest, loading an old save might just work.