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Post Patch Bug Fixes!

Hello everyone after a successful update we received a lot of feedback and wanted to quickly address some of the bugs the community helped us find!

Patch Notes

Bug Fixes

  • The Time Bomb blessing has been nerfed to shoot less bullets in its time frame. This was done to fix latency issues.
  • Fixed a bug where level 4 enemies would shoot off randomly in the beginning of the level due to its placement.
  • Fixed a bug where Killshot & Defensive Reaction would insta kill all the enemies that come into contact with it. Now only one enemy gets killshot and the rest take normal damage.
  • Fixed a bug where Faceless the Friendly would appear multiple times in Level 4.
  • Fixed a bug where the player's blessings would not show up when trying to sacrifice a blessing while interacting with Faceless the Friendly.
  • Fixed a bug where continuous use of Unstable Concoction throughout the levels would lead to extreme lag making it impossible to carry on playing.
  • Fixed a bug where Boss Blessings would appear when choosing/destroying blessings at a normal altar.
  • Implemented a system where if you fall off the edge after killing a boss, you respawn by the portal.
  • Fixed a bug where the player would sacrifice blessings to statues and then get those blessings back after heading through a portal. The player now permanently loses any blessings sacrificed.
  • Fixed a bug where you could farm souls with the Soul Core blessing in the Rooms of Rest. Soul Core has been disabled in all the Rooms of Rest.
  • Fixed a bug where you could play out Bran's questline with another
  • Faceless One without having the proper blessing equipped.
  • Statues of Fallen Ones do not appear again once they have been unlocked.
  • We have changed the shade of brown of the walls in Level 1 to a more vibrant brown to differ it from the trees in Level 1 and to tie in more to the game aesthetic.