Developer postOriginal post (opens in a new tab)

Split Screen Co-Op + Stats in Menus!

Hello everyone, I'm very excited about today's update! We are introducing the first phase of the much awaited Co-Operative Multiplayer update which is split screen local Co-op. This allows us to deliver co-op content to the community while we work on getting the implementation working online. We have also added player stats to the menus so that it's now easier to track how different blessings affect your build.

Patch Notes

Bug Fixes

  • Fixed a bug where if you clicked "Back" after submitting a new time after completing the Daily Dungeon it would take you to the 2nd Level title screen.
  • Fixed a bug where the Eyevern in Level 3 would turn invisible when you hit it from a certain range.
  • Fixed a bug where the Multi Launcher in Level 2 would hit you with his pulses when he was under the the platforms and couldn't see you.
  • Fixed the invincible Spike Balls in Level 3. Took out a stray boss altar in Level 5 Room of Rest.
  • Fixed a bug where the Level 4 boss would not come down to the ground in the arena.
  • Fixed a bug where Unstable Concoction would not collide right after exploding into shrapnel.
  • Fixed a bug where Proximity Mines would get stuck in midair. They now fall to the ground if they are not stuck to any object.
  • Fixed a bug where Kanox the Doomed would be midair when you saw him. He does this no longer.
  • Fixed a bug in Multiplayer where the cursor was locked to screen preventing the host from starting a match.
  • Fixed a bug where the Victory text would not disappear when the player chooses a blessing from Death.

Balance Updates

  • Increased the minimum vertical x angle lock on the gun.
  • Changed Unstable Concoction's stacking to have 5 pieces of shrapnel, then 10 pieces, then 15 pieces. This is due to the bug fix making Unstable Concoction OP.

Added Content

  • Local Cooperative Multiplayer
  • Added in player stats to the game.
  • When choosing a character you can now see the character's relative stats and blessings.
  • Reworked the Pause Menu so you can see your player stats in it.
  • Added a Blessings button to the Pause Menu.
  • Added the ability to seed when using a controller.
  • Controller support is now dynamic during play as opposed to having controller priority. This means that when playing with a keyboard or controller the game will detect which input system is being used at that moment and prioritise that input.