Hello everyone, todays update is mostly balance changes with a few bug fixes and a change to the pause menu for better conveyance.
We are also excited to state that the next planned update will feature a lot of new content and a form of a progression system which was much requested by the community.
The most visual change in today's update is the change to the pause menu which will now display Faceless the Blessed next to the menu buttons.
Patch Notes
General Changes
- Torpedo sound effect has been reduced in relation to other sound effects.
- Torpedos have been given tracers to showcase their flight path more clearly and make their presence more obvious to the player.
Bug Fixes
- Fixed a bug where exploding core would push certain monsters back too far.
- Fixed a bug where killshot would work only on the third boss.
- Fixed a bug where exploding core would make Kanox drift off into space.
Balance Changes
- The level 4 enemies and boss fight have been altered in accordance to a balance change made to the blessing Catch 22 in order to encourage more varied play styles. The balance of both the level and power up have been changed quite dramatically.
- Catch 22 has had its damage multiplier reduced from 5 to 2.2.
- The bees in the 4th boss fight have been made significantly more aggressive to make the fight more challenging.
- The 4th Holy Champion has had it’s Health reduced from 25000 to 15000 hit points.
- Stun shot no longer works on Holy Champions as this coupled with certain builds trivialized certain boss fights.
- Butterfly HP has been reduced from 400 to 150.
- Grass Choppers HP has been reduced from 650 to 190.
- Laser Fly HP has been reduced from 450 to 175.
- Zeppelins HP has been reduced from 800 to 400.
UI Changes
- “BLESSINGS BESTOWED UPON THEE” will now always display in the pause menu even if you have no blessings, this change has been made because some players hadn’t realized that they could check which blessings they have in the pause menu.
- Faceless the Blessed will now be displayed in the pause menu so players can see themselves while paused. This also allows players to see the gun they have constructed from other angles.