"Soulblight is build around the literal meaning of RPG" - but what exactly dose it mean? :) Today we'll be taking a look at how this idea is implemented inside our game.
Before entering each level of the Sanctuary you get to choose a taint that represent a certain personality trait. Each taint unlocks a new way of gaining power - acustom mechanic designed to encourage acting like a person with that attribute.
This method of character progression channels our will to survive into actions in alignment with hero’s personality. The deeper into the Sanctuary you get the more varied taints you’ll be able to acquire. Think of it as if the dungeon itself was a skill tree of a kind. While making a choice you’ll have to be careful as it will shape your experience to come.
