Hey Everybody
Before we move on to this week's topic Let's tackle the official part first - New Soulblight update has just went live :) Here's the change log:
- New Language Support: French
- New Language Support: Italian
- Stamina Cost of Block lowered (We want for it to be more useful for heavy armored characters)
- Pad control schemes with inverse block and dash buttons added
- Every locked chest will now contain at least one item
- Slight re-balance of Dr. Morikay Boss fight. (More info here: http://steamcommunity.com/app/530930/discussions/0/2650805212060856683/)
- Other minor bug fixes
Ok so now let's move to the topic at hand - What's next for Soulblight
Although the game has already been released we'd like to continue improving it on weekly basis. I've sat down this week and wrote up a roadmap. I decided it would be best to keep you guys up to date so here's the plan for 3 upcoming weeks:
- Taint Room progression
- Leaderboards
- Two additional taints
If you guys have any ideas on what you'd like to see added to the game feel free to post them on our community hub or https://www.reddit.com/r/MyNextGames Subreedit
Cya Around
Kuba
P.S
And of course dev vlog for this week :)
https://steamcommunity.com/sharedfiles/filedetails/?id=1341051358
And here's combat mechanics discussion thread I mentioned:
http://steamcommunity.com/app/530930/discussions/0/1697168437869857476/