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What's next for Soulblight

Hey Everybody
Before we move on to this week's topic Let's tackle the official part first - New Soulblight update has just went live :) Here's the change log:

  • New Language Support: French
  • New Language Support: Italian
  • Stamina Cost of Block lowered (We want for it to be more useful for heavy armored characters)
  • Pad control schemes with inverse block and dash buttons added
  • Every locked chest will now contain at least one item
  • Slight re-balance of Dr. Morikay Boss fight. (More info here: http://steamcommunity.com/app/530930/discussions/0/2650805212060856683/)
  • Other minor bug fixes

Ok so now let's move to the topic at hand - What's next for Soulblight

Although the game has already been released we'd like to continue improving it on weekly basis. I've sat down this week and wrote up a roadmap. I decided it would be best to keep you guys up to date so here's the plan for 3 upcoming weeks:

  • Taint Room progression
  • Leaderboards
  • Two additional taints

If you guys have any ideas on what you'd like to see added to the game feel free to post them on our community hub or https://www.reddit.com/r/MyNextGames Subreedit

Cya Around
Kuba

P.S
And of course dev vlog for this week :)
https://steamcommunity.com/sharedfiles/filedetails/?id=1341051358
And here's combat mechanics discussion thread I mentioned:
http://steamcommunity.com/app/530930/discussions/0/1697168437869857476/