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Changelog for Christmas update 0.73

Dear Mercenaries,
on behalf of the Project Argo dev team, we wish you a Merry Christmas and a Happy New Year. As an early gift, we've made all of the past locations available for you to play. Also you can now select your own apparel.
Also we will not update the game through the Christmas holidays, so you have plenty of time to enjoy all locations!

Size of the update: 6,4 GB

Scenarios:
Added: All previous locations from update 0.69 to 0.72 are now available:
Link: Le Port, Sainte Marie, Cancon, Arudy, Airfield
Raid: Le Port, Radio Station, MOUT, La Trinite, Airfield
Clash: Le Port, Sainte Marie, Cancon, La Trinite, Larche

Loadouts:
Added: A new metagame apparel screen where players can choose their own clothing.
Changed: Loadouts now include neutral black vests in addition to the custom apparel.
Changed: Weapon loadouts are location-specific:
Le Port:

  • Rifleman: MX 6.5 mm
  • Grenadier: TRG-21 EGLM 5.56 mm
  • Marksman: MAR-10 .338 (Camo)
  • Machine Gunner: Mk200 6.5 mm
  • Scout: Mk-I EMR 7.62 (Black)

Sainte Marie:

  • Rifleman: CAR-95 5.8 mm
  • Rifleman: SPAR-16 5.56 mm
  • Marksman: CMR-76 6.5 mm
  • Marksman: SPAR-17 7.62
  • Machine Gunner: LIM-85 5.56 mm

Cancon:

  • Rifleman: Katiba 6.5 mm
  • Grenadier: Mk20 EGLM 5.56 mm
  • Marksman: Cyrus 9.3 mm
  • Machine Gunner: MX SW 6.5 mm
  • Scout: Mk18 ABR 7.62 mm

La Trinite:

  • Rifleman: Type 115 6.5 mm
  • Grenadier: AK-12 GL 7.62 mm
  • Machine Gunner: Zafir 7.62
  • Marksman: Rahim 7.62 mm
  • Scout: ASP-1 Kir 12.7 mm

Airfield:

  • Rifleman: SDAR 5.56 mm
  • Machine Gunner: SPAR-16S 5.56 mm
  • Machine Gunner: CAR-95-1 5.8 mm
  • Marksman: Mk14 7.62 mm
  • Scout: AKM 7.62 mm

UI:
Changed:Getting killed by the zone restriction in Raid now comes with the same score penalty as suicide.
Changed: The Debriefing screen is now automatically skipped even when the client disconnects from the server before the end of a mission.
Added: A mission scene is now used in most of the menu backgrounds instead of an image.
Added: The Score Table now enables you to mute whole teams.
Added: The Score Table now contains a button that enables you to mute specific players.
Fixed: Fixed an issue where the game would crash during shutdown if closed with the Score Table open.
Fixed: Fixed constant voice transmission in the lobby.
Fixed: Point indicators on the map will no longer disappear for a few seconds after a round ends.
Fixed: “Enemy is planning their next move“ message no longer shows during gameplay.
Fixed: Message "Blocking the enemy point 2" in Link was shown even when you weren't blocking the point (used radius was too large) .
Fixed: Lock icons were missing for the 3D markers in Link after taking the airdrop.
Fixed: Out of area warning in Raid would stay visible even in the Respawn screen.
Fixed: During the point selection there was a part of map that players weren’t able to interact with.
Tweaked: Further attempts to get rid of floating vehicles.
Tweaked: The text of messages used in Clash when someone is selecting the next objective (it should prevent overlapping in some cases).
Tweaked: Airdrop location calculation in Link (it now lands closer to the nodes).
Tweaked: Objectives in Clash scenario are now in alphabetical order instead of random order.

Audio:
Fixed: A player's footstep sounds coming from behind.
Tweaked: Footstep volume balance.