We’ve made another hotfix patch in preparation for the release of the game on May 18th.
Thanks everyone for enjoying the game and submitting bugs all throughout the Beta, you’ve all been a great help to the development of Mages of Mystralia.
We hope to have your continued support in the future. Thank you!
Additions / Changes
- Added shadow and texture quality game settings for lower end machines.
- Improved animations compression level to reduce loading times.
- Reduced player immune time when hit or knockback.
Fixes
- Fixed Trial of the mage being stuck when returning to main menu.
- Fixed Overcharge damage bonus not applying correctly.
- Fixed missing characters in Russian and Simplified Chinese.
- Fixed typos in many languages.