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Dark and Light 12/28- Patch Notes

Greetings Adventurers! On Thursday, 12/28 a small patch with a few quality of life changes and a number of bug fixed was released. Be sure to check out the adjustments made to Dark and Light in our patch notes below.

General Updates

  • Adjusted the distances in which some objects load into the map.
  • Bonfire has had its description updated.
  • Diamonds are now used to craft Soulbound Scrolls.
  • The loading screen has been changed to have new images.
  • The loading of items inside of Blackice Peaks and Scalding Abyss has been optimized.

Bug Fixes

  • Fixed a bug where icons for Holiday Items were not displayed correctly.
  • Fixed a bug where Turkeys did not have proper localization.
  • Fixed a bug where doors were not loading properly when players first loaded into a server.
  • Fixed a bug where Vendors would reset at night.
  • Fixed a bug where the Bonfire had an incorrect description.
  • Fixed a bug where Goblins’ names weren’t appearing correctly.
  • Fixed a bug where the Turkey icon was not displaying correctly while being tamed.
  • Fixed a bug where trees would disappear after harvesting and not have an animation.
  • Fixed a bug where Infernus Dragons were able to damage Manor structures.
  • Fixed a bug where Wind Elemental and Dark Wind Elemental attacks would hover above the player.
  • Fixed a bug where arrows would appear stuck inside of creatures for too long.
  • Fixed a bug where sound effects for some Holiday Items were not in game.