Hey Venturers!
It's time for another fantastical update!
Today, I'm officially moving the Early Access 2 content into the [default] build. Players can and will always be able to switch to Early Access 1 by changing to the [ea1] build!
Early Access 2 is still considered to be in beta but given the amount of content and engine changes, I felt it was time to move to the [default] branch.
If you try to play EA2 with an EA1 save, there will be bugs! Please start a new save!
After review, I'm expecting Early Access 2 to be in beta for another four weeks. This update primarily focuses on bug fixes and graphical optimizations.
Updated builds: Windows
Unity hasn't fixed my ability to use cloud builds, I have been attempting to create mac and Linux builds on my end without much success yet. I will be continuing to attempt to get a Linux and Mac build out.
Be sure to check out the new Intro and first story cinematic here!
https://www.youtube.com/watch?v=8Mn2iyqKClg
Be sure to check the video for a preview of some graphical changes!
https://www.youtube.com/watch?v=sS9xaPsXo8U&t=1s


For the immediate future, I will mostly be focusing on improving the current content in the game while slowly rolling out the final pieces of Chapter Two.
- Chapter Two Hub: General visual enhancements, a lot of content will be added over the next two weeks.
- Story Ennhancements: The first of many cinematics has been added for the story update!
- Mob Skills: Some mobs have gained new skills as I continue to improve combat mechanics.
- Graphic Optimizations: A lot of graphical optimizations have been implemented for the new and previous zones. Arakion currently runs at 100fps on my machine and should run reasonably well even on lower-end machines.
- Bug fixes: Reported bugs have been fixed.

As noted above I am running a bit behind my schedule so please check for new dates!

Have a wonderful day!
Lavidimus