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Early Access 2 [beta] 6

Hey Venturers!

It's time for another fantastical update.
Early Access 2 officially launches in two weeks!

Updated builds: Windows
Unity hasn't fixed my ability to use cloud builds, so it looks like I'll need to manually build Mac + Linux. I'll be attempting that this weekend.

Important Notice! This build will be laggy for some! My energy will be focused on resolving this issue, with an update as soon as possible. Once the lag is fixed I'll be pushing the build to the main branch as I prepare for Early Access 2 official launch.
I am running a bit behind my schedule so please see upcoming for changes!

Be sure to check the video for a preview of some graphical changes!
https://www.youtube.com/watch?v=sS9xaPsXo8U&t=1s

The big addition this week is the introduction of the Chapter Two hub, new dungeons, story improvements and graphical overhaul of some previous zones. While the hub is very unfinished you are free to roam around and explore the secrets already in place. This new zone has really helped with the flow of Arakion and I'm very excited about what's coming next!

For the immediate future, I will mostly be focusing on improving the current content in the game while slowly rolling out the final pieces of Chapter Two.

  • Chapter Two Hub: This new zone is quite large. There are secrets to find and people to meet! This hub now connects all content in Chapter Two.
  • New Dungeons: New dungeons have been added connecting the Chapter Two hub with content.
  • New Settings: Some new settings have been added to help optimize the game. These help Arakion run more smoothly under the hood and affect some graphics, they can be toggled on or off in the settings.
  • Minor Story Enhancements: Very little done so far but story enhancements have begun to be added in Arakion. Big changes and improvements can be expected over the coming weeks!
  • Mob balancing: A single pass at balancing mobs to be more enjoyable. Big combat improvements rolling out soon.
  • Bug fixes: Some annoying bugs, such as the new action buttons not saving, have been fixed.

As noted above I am running a bit behind my schedule so please check for new dates!

  • Combat Improvements [2 weeks] - While this is only the start of things, a combat improvement patch will be rolling out to make combat in Arakion more enjoyable.
  • Story Enhancement [2 weeks] - Arakion has a wonderful story to tell and I want to make sure it is told. I have been frustrated with myself that a big part of Arakion that has been lacking is a coherent story and world progression. This will be changing soon - with this launch, areas in Chapter One and Chapter Two will be modified to work with this update.
  • Chapter Two Part Three [3 weeks] - The final part of Chapter Two, with this launch I will be moving from [beta] to full release and continuing updates on full release from then on. Oh, and there are some very very large lizards you're going to be fighting.
  • Turn Based Mechanics [4 weeks] - This is the highest priority after launching Chapter Two Part Three.

    That's it for now - a big community event will begin later today!

    Have a wonderful day!
    Lavidimus