Developer postOriginal post (opens in a new tab)

Early Access 01B - Beta 1

To access the beta branch please check here

Hey everyone!

I finally got the project up and running on new comp yesterday! I have uploaded a beta branch of Early Access 02 for Windows. This should fix a critical bug encountered @Nyast. Huge thanks for finding the bug.

Typically Arakion updates on Tuesdays. Given the fact that this is a critical bug, I went ahead and updated the [beta] branch. This build also contains the following changes.

Please note this version updates Arakion to Unity 2018 - unexpected issues may arise! Keep calm and carry on, they will be fixed quickly.

Changes

  • The party will now turn while walking when using the camera to look around. Previously this would only happen if you stopped walking for a moment.
  • Q&E Rotation speed has been decreased slightly
  • WASD Movement speed has been increased slightly
  • Easy Mode players now start with +5 Hitpoints
  • Normal Mode players now start with +3 Hitpoints
  • Mobs will now always hit heroes if they play a melee attack animation. (To encourage non-dancing)

Bug Fixes

  • CRITICAL : The games turn ticker would stop working when a mob was hit by a trap
  • Audio will now save properly
  • Second monument near the first camp wasn't activating properly.

There are three branches you can play in Arakion:

  • Beta | Most recent branches, typically may contain bugs but has the newest content
  • Default | Most recent Steam-wide stable release, has been thoroughly tested and unlikely to contain many bugs.
  • Stable | Known stable branch - tested thoroughly by users. (Basically, a default branch that has been tested for a week or so)

    Please play in the one that is appropriate for you.

    Early Access is important for Arakion! If there is something you'd like to see in the game - head over to the Early Access 02 discussion here
    To access the beta branch please check here

    If you have any questions or comments just let me know!
    Have a wonderful day!
    Lavidimus