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[Soon] Performance improvements

Greetings.

We are about to make the next patch ready. To release it, we've tackled quite challenging tasks done a lot of work. We had to readjust many things to ensure that the new WebGL-based map rendering could be applied universally.
For this purpose we created new textures for the map, including the transition tiles, which makes 13 surface types and 8 floor types.

The outcome of our efforts will guarantee a significant performance improvement, even in full screen mode!

The patch is expected at the end of this week for you to experience better fighting and not only fighting.