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Update #2

I've updated the game with a number of bug fixes and level tweaks. Most are small things, the key details are:

- Fullscreen has been enabled. There were an number of bugs that I couldn't quite get fixed in time for the first release which are now fixed. Some of these were blocking issues that meant the game couldn't be played. It's all good now.

- A new AI spawner has been added. This takes the form of a drilling machine that erupts from the wall and spews enemies at you. It hasn't been implimented across all levels yet, this will be done for the next update.

- The Welder Pod now has a laser beam to cut you open with.

- Later enemies now have an additional shield to protect them You will need to depelete this shield before you can damage the Pod..

Coming in the next update: Enemie radar positions that summon the AI to ther position when they spot you. Take them out quick before they can get the alert out.