Patch 0.6 is now available to download! The key changes in this update affect character progression and player’s interaction with the environment.
Now the player character requires less EXP to gain a new level - so skill points are earned faster. This affects all skill trees, especially “Gathering” and ‘Defense”.
The amount of resources required for structure upgrades has also been subject to re-balancing and now correlates to player’s ability to stack up more wood and stone in his inventory.
Seeds and generators have now been moved from regular items to quest items - which means they can’t be lost for good in pits anymore. In addition to that, they are no longer require free space in inventory and can easily be accessed by all players on the server. Putting generators and seeds into quest items has eliminated the need for drag and drop - all you need to do is click on the object you wish to interact with.
We’ve also increased the gun’s damage output and made it so the player can pick up unused traps from the ground back into his inventory.
Full list of changes and fixes:
Changes:
- Lowered amount of experience points required for gaining a new level
- Lowered amount of resources needed for upgrading structures
- Generators and seeds are now a quest item
- Generators and seeds are now used automatically, no drag-and-drop required
- Increased Gun’s damage output
- Player is now able to pick up unused traps from the ground
Fixes:
- Fixed a bug where a player character falls through textures in “The Door” quest.
- Depleted ore deposits now give the player additional resources;
- Fixed a bug where a player couldn’t pick up “enhanced steel axe” from the ground;
- Fixed a bug that resulted in player’s items hanging up in the air at the respawn point;
- Fixed a bug that caused player’s structures to become unavailable for upgrade or packing up;
- Fixed version recognition bug that caused joined players positions to be rolled back to the plane crash after loading an MP game.
