Greetings from The Wild Eight Development Team! Below are the patch notes for version 0.8.52
Additions:
- Foxes are now added to the world of The Wild Eight. Hunt a Fox for a chance to get its tail, which can be used to craft a Fox Hat.
- Other players, represented by icons, can now be seen on the Map.
- Added the ability to invite other players into the game from lobby.
Changes:
- “Dark Matter” side-quest reworked.
- Lowered health and hunger meter regeneration rates on several food items.
- Fixed an issue, where instead of equipping all Throwing Stones in a single stack, player would only equip one.
- You can now activate Hydra-1 Radio Tower with a single click, instead of two - if you’ve acquired both a Generator and a Key Card.
Fixes:
- Changes to networking, which caused de-synchronization between players
- Fixed an issue with some of the quest-related items not displaying properly.
- Fixed an issue where “Garden Salad” healed 15 health points a second instead of intended 1.5 points.
- Fixed an issue where the player would receive additional damage after dying from a fall, and therefore dying again after respawn.
- Fixed an issue where a non-equipped weapon remained in player’s inventory after his death.
- Fixed an issue in “Home, Sweet Home” side-quest, where a key-card dropped by a mutant could get stuck in the wall.
- If the furnace is extinguished during the smelting process, the player now receives the intended 60 Ore instead of 1.
- Ammo picked up from the ground is now automatically equipped.
- Changed stamina rates for the Power Attack.
- Removed the ability to fix the broken bridge after finishing the main quest line.
- Changes to the Blizzard event - now it spawns no more than once a day.
- Fixed an issue where the player was not able to pick the Sledge back up after removing it from his inventory.
- Fixed an issue where a player would re-acquire all of the Decipher Keys for “The Door” quest after restarting the game.