
Hey!
Just a small life improvement update... before something bigger is coming really soon!
Improvements:
- Terrain changes
- Changes to the Visual display of Player’s status bars: added critical point markers and red vignetting during critical state
- Fall Damage decreased by 50%
- Player’s items will now respawn, if the Player dies during the Sentinel event
- Added Item Notifications: every picked up item’s name will now be displayed above the character
Fixes:
- Fixes to a connection issue - recently connected Players’ map was not loading properly
- Fixes to in-game objects not displaying properly in some locations
- Fixes to an issue where dying after a falling down in one of the caverns didn’t respawn the player’s items properly
- UI fixes to Russian localization: fixed offset in «Friendly Fire» display, grammatical fixes
- Fixed issues with the main quest marker not displaying properly after loading a save
- Fixed an issue with the Attack info pop-up appearing during wood or ore gathering
- Fixed Adrenaline items in «Dark Matter» not displaying correctly