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0.8.58 — Turkish language, hunger state for animals, markers

Greetings from The Wild Eight Development Team! Below are the patch notes for version 0.8.58.

Additions:

  1. Added Turkish language
  2. All animals now have a “hunger” state - a chance to consume food, both growing in the world or thrown by the player – use it!
  3. Animals now respawn on the world map
  4. If a player dies by falling in a pit, his items will now be moved over to the edge of the fall spot
  5. You can now place Markers on the Map. Markers are visible by all players

Improvements:

  1. You can now toggle Friendly Fire on/off while creating a server
  2. You can now cancel setting up the trap by right-clicking during the set-up animation
  3. Added pre-loading the item icons in the Workshop
  4. Added missing localization lines describing the new battle system functions for all languages

Fixes:

  1. Fixed an issue with locking onto Isaac in the “Lost Future” side quest
  2. Fixed a sound issue, where Completed Quest sound notification on game start caused sound output overload
  3. Fixed an issue with purple fog not loading properly in the “Dark Matter” side quest
  4. Fixed an issue with the player not being able to get through the open doors in “The Door” side quest
  5. Fixed an interface issue with the Skill Upgrade window in the Bunker Training Room
  6. Fixed a bug in the “Dark Matter” side quest, where the door leading to the main hall only opened once
  7. Fixed an issue concerning the countdown timer in the “Dark Matter” side quest
  8. Fixed a bug, where completing the “Dark Matter” side quest partially killed the dark phantoms

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