Greetings from The Wild Eight Development Team! Below are the patch notes for version 0.8.58.
Additions:
- Added Turkish language
- All animals now have a “hunger” state - a chance to consume food, both growing in the world or thrown by the player – use it!
- Animals now respawn on the world map
- If a player dies by falling in a pit, his items will now be moved over to the edge of the fall spot
- You can now place Markers on the Map. Markers are visible by all players
Improvements:
- You can now toggle Friendly Fire on/off while creating a server
- You can now cancel setting up the trap by right-clicking during the set-up animation
- Added pre-loading the item icons in the Workshop
- Added missing localization lines describing the new battle system functions for all languages
Fixes:
- Fixed an issue with locking onto Isaac in the “Lost Future” side quest
- Fixed a sound issue, where Completed Quest sound notification on game start caused sound output overload
- Fixed an issue with purple fog not loading properly in the “Dark Matter” side quest
- Fixed an issue with the player not being able to get through the open doors in “The Door” side quest
- Fixed an interface issue with the Skill Upgrade window in the Bunker Training Room
- Fixed a bug in the “Dark Matter” side quest, where the door leading to the main hall only opened once
- Fixed an issue concerning the countdown timer in the “Dark Matter” side quest
- Fixed a bug, where completing the “Dark Matter” side quest partially killed the dark phantoms
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