Developer postOriginal post (opens in a new tab)

UPDATE 1.03 - (10/21/2016 EDIT)

Hey everyone! Here's another update, I've tried to refine a few more things with the difficulty and change some small things here and there, I've also tried to add some more sound design to aid with that.

Here are the full patch notes for this update, as per usual:

Moonlit Mayhem Version 1.03 - **Addendum**
______________________________________

Update - 10/21/2016
-------------------------------------------------------------------------------------------
Patch Notes:

- Enemies will now attack from slightly further away, giving the player a little more room in order to avoid pileups
- In-game graphics config menu has been added **Removed because it was causing a game-breaking glitch at the main menu, will try to implement properly in a later update**
- Slight difficulty adjustments in story mode
- Sound design re-worked, zombie-type enemies should make an audible noise now and most enemies are louder
- Added ?????

-------------------------------------------------------------------------------------------

Next Update TBD

Happy Halloween!

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 1406681 · public branch

    Steam updated · First observed