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What happens from here?

First, I want to say thank you all so much for your support! You guys are helping make my dreams a reality. I really appreciate all of you who've spent your hard-earned money to give Nock: Hidden Arrow a try, and all the feedback you've given already. All of it helps me make a better game.

That's nice, you say, but what now?

Now the real work begins. Up to this point I've been building this shooty sneaky VR fantasy land in my own little corner. But that all changes now that you guys are playing it too.

For the time being, I plan to release an update every Friday. Updates will be combinations of patches, new content, and new features. The first (minor) patch is in the beta branch as I write this, and should be live on the main branch tomorrow.

Over the next few days I'll be setting up ways for you guys to easily give feedback on which elements of Nock you'd like to see focused on first. If any of you have suggestions for good feedback mechanisms (Trello board? Polls? other magically good methods?) I'd love to hear about them.

Thanks for being awesome!

Cameron