Reposted because the first version created some sort of infinite loop in Steam client
I've put up patches for a handful of known issues in beta builds. Here are the details:
Mixed Reality rendering issues
- For some reason foreground/background detection for mixed reality isn't working. I have a possible fix for this in the Mixed Reality test branch (I don't have the hardware to test this myself, unfortunately). If you've got the hardware to test, and could take a look, I'd greatly appreciate it.
Patch 0.1.0.1 preview
Preview build of first patch are in the Beta testing branch. Details:
- Fix issue with dropped weapons thrashing in walls
- Make levers more responsive (better tracking to hands - they felt like they were moving through molasses before)
- Adjust Decoy pouch colliders to accommodate more body types. Ideally you'll have an easy time grabbing decoys no matter how short/tall/skinny/huge you are. Let me know how this works!
I expect patch 0.1.0.1 to go mainstream Friday if I don't hear any horror stories about it.
Thanks for your support everyone!