Patch 1.0.6 is now live!
Fixes Included:
- Fixed Wave Engine problem where Behavior Engine was being disabled due to a null after clearing the wave.
- Fixed an issue with aiming and firing the weapon. (The aiming IK would fail, causing the player aim to become offset) There is currently a known "forceAim" flag that doesn't get cleared which will be fixed in the next patch. Player might sometimes stay in aim mode, firing the weapon again clears the flag.This not game breaking.
- Fixed Physics issue with Gib/Body Parts (Velocity/Torque miscalculation)
- Refactored Perc rolling screen audio component (Issues with sound are now resolved)
- Fixed issue with Achievement localization not grabbing proper key value
- Fixed animation issue on Molten Worm (When worm took damage on dive attack there was an animation issue)