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Patch 1.1.8

Patch 1.1.8 is now live!

This patch deals with some minor fixes and one big mistake.

We accidentally pushed a build today that added a grinding noise to the game. It's resolved now, thankfully! Sorry to everyone who had to listen to that ear bleeding noise.

List of fixes and additions in current patch:

  • Fixed grinding audio noise (Missed !bool on frame update causing audio clip to play over and over)
  • Smoother weapon transitions coming out of the Darkness (You can now pre warm your weapon before exiting into the Light)
  • Fixed a stragling bug that caused the AI Controller to disable itself. (Reported on last stage before 2nd boss)
  • Moved lower priority animations that can effect gameplay to a new additive layer. (Pillar sequence, Special Activation, and Life Lost Discharge)

Thanks to everyone again for continuously playing it and leaving feedback. You guys are invaluable to this process :)

Cheers!