Hey guys,
It's been an awesome first two weeks as of today since the official launch of ZombVR in Early Access.
Early Access to us meant getting gamers in early to help shape the development of the game and help identify bugs and shortcomings as quick as possible. We we're hoping that was what would happen with ZombVR.
Many times in life one will hope that something occurs or have an idea of how it should and rarely does it ever actually play out that way. We're happy to say that for ZombVR that wasn't the case! We've got lots of valuable feedback both here,in person and via email. So far it's only been a tiny percentage of those that actually have the game that have voiced suggestions here on the forum but nonetheless so much progress has been made just from that alone. The silent purchasers are not totally silent though, their showing of support in simply grabbing the game early on is a massive motivator for us here to continue pumping out updates and stabilizing the game.
Anyone that hasn't played the game since 1-2 days ago needs to grab the updated version and try it NOW! It looks and feels much better from the updates we've added based on community feedback so far!
That said, the next patch we're aiming to add the final foundations that will complete the SP experience. Don't confuse this with content like maps or weapons or items etc... The core foundations meaning things like Sniper Rifle and scope support, laser sights on pistols, sniper defense mode and the core foundations that we can build fun maps and gameplay on top of.
Then its onto the multiplayer stuff which will be both challenging and fun as hell to develop and test. Unfortunately at present we only have a single VIVE kit. Will has reached out to HTC to request an additional one for developing this and future VR projects and linked them to this forum to check out what we have going on here. We've yet to hear back on that request. It may be a shot in the dark but its a shot worth taking we think. In either case we'll go into more details when the time comes, we're still a few weeks away from this but just wanted to give everyone a heads up.
When the time does come we're assuming we'll still just have the one VIVE so we'll need your help to test day1 bugs. Basically its a call to arms for those with patience, understanding and bandwidth to download multiple updates a day real-time. ːsteammockingː
More details to follow in future posts, but there's a heads up from us.
Also be sure to post any suggestions/issues in the latest feedback thread in the discussion so they can be added to the list of things to "git good" before moving to the next phase!
Thanks again to everyone!
-DKG