After two days we've already got a lot of very cool feedback. As expected some have played and have expressed their likes, dislikes and gave very helpful feedback. A few may have jumped the gun on a review for issues that aren't actually issues. And there are a lot of players that we haven't heard from yet.
We are absolutely loving the fact that many of you want to be involved. This was the whole reason to get early access released. As a small team it's tough to fully QA everything so the whole purpose here is to get you guys on board to help. The game isn't done and we were up front about that. What we wanted first was to solidify the game play mechanics and with the feedback we're getting already in just two days we're on track to making things better.
It was mentioned in a very fair review that they couldn't recommend the game to anyone looking for a fun casual vr gaming experience at its current price point but could for those looking to get in early and help shape the game. While there are definitely many that fall somewhere in between this scope, the decision to support the game now or later is ultimately yours. There are perks for supporting a game early but there are also going to be frustrations.
From the start our motto has been to always be up front and transparent. We're going to continue with that all the way through. Those that are playing it in EA will be able to talk to us directly and help us really form the final vision of ZombVR.
For example, reloading feels too slow and is sometimes unresponsive. It's the first thing in the pipe to get rewritten based off your feedback! After only two days.
Is the game worth supporting at the current price point in EA mode? That's up to you to decide. But we're here and we're listening... so keep in mind the reload system that might frustrate you today may be your dream system tomorrow. Not a year from now. The key to making this all progress smoothly and as efficiently as possible is for those that decide to help early on to post their findings and what they like and dislike. We are here to help you. We will see your posts if you have questions and we will respond!
It's certainly your right to voice your opinion in the form of a review if you choose to do that early on, all that we ask is that you at least reach out to us and share your frustrations to ensure they're fully valid but also to let us know so we can fix them.
For features or suggestions on improvement: http://steamcommunity.com/app/523940/discussions/2/
For bugs or glitches: http://steamcommunity.com/app/523940/discussions/1/
Thanks again to everyone that has supported this project so far. It's a very different feeling to be creating a game for people that can actually play it instead of just hoping one day someone will.
It's a whole new level of motivation and this is just the beginning!