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Open Subdiv Feature!

Supported OpenSubdiv in polygon modeling.
From low poly model, you can create a smooth, high-definition model and preview nondestructively.
Also added MoveTo command.
Move the selected vertices to the coordinates entered in three modes: relative, absolute (center), absolute (individual).
Numerical input adopts ladder input and it is now possible to enter numerical values ​​intuitively even in VR.

About Open Subdiv, Watch video in this tweet.
https://twitter.com/_darger/status/863615863672283136

About ladder input, Watch video in this tweet.
https://twitter.com/_darger/status/863068348426338304

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Update Ver0.5.1 May/14/2017

Features
- Supported OpenSubdiv in polygon modeling. By enabling Open Subdiv from the Object menu, the subdivided faces are previewed. You can change the level of Subdiv at Level. Press the "Freeze Open Subdiv" button to convert to mesh the subdivided faces.
- MoveTo command was added to the Vertex command. You can move in three modes, Relative, Absolute (Center), Absolute (Individual), depending on the numerical values you entered. Enter the numerical value with ladder input. For example, This is convenient when you want to align the vertice's X coordinate to 0 when mirroring.

Fixes
- Several bugfixes

note: Features of early access are not stable. These may be changed or abolished.