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Patch 1.1.5: changelog

Happy holidays everyone! Today we bring you Patch 1.1.5 and here are the changes:

  • Added a new menu at the start. You can now restart acts or start a new game if you have save issues. You can also select acts.
  • Slight tweaks to the maps - level design, lighting, visual cues for puzzles
  • Steam achievements are now working correctly
  • Fixed a problem where static shadows wouldn't appear for trees
  • Improved overall performance and stability
  • Optimized the lighting

Update on rare save corruption issues:

We were getting odd corruption bugs for saves, and found what was causing them. If you stack a bunch of traps for example, they start snapping to each other. If during this physics chaos the game tries to save, the physics crash and corrupt it.

So if you do something like this:

Odds are the save will corrupt. We're working on a solution. Good news though is that you can now restart from the main menu.

Expect another update on Tuesday with a focus towards the modkit.