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Patch 1.1.7, modkit progress, crash reports

Hello Neighbors,

Patch 1.1.7 just went live. It contains a series of minor improvements, some of which include:

  • Friendly Neighbor behavior improvements
  • Corrected some lighting issues
  • Improvements in sounds, animations, and physics
  • "I Had No Choice" achievement now works properly

Reporting bugs, save corruptions, or crashes

We're reading every single thread on the forum and were able to fix many issues thanks to your help. If you've encountered an issue, it will greatly help us to get your save file & PC specs.

Your save file is located at ..\users\username\AppData\Local\HelloNeighbor\SaveGames

Please send this information to [email protected] alongside a brief description of the problem.

Modkit update

We just finished testing an updated modkit of Hello Neighbor. It has been reworked to include pretty much all of the final game's content, and we even added a few templates that allow you to start building levels on. The only missing piece right now is to get a standalone client to load mods. That's what we're working on now. I will post a separate update when the new modkit is available in the Unreal Launcher.

Thanks, and enjoy!

PS if you're using RivaTuner, it might be causing a crash in Unreal Engine 4.18 (which we recently moved to). A simple temporary fix is to remove the software.