Patches Notes
0.1.7
- Added: you can now rotate the following objects (press the mousewheel button or Q in build mode): toilet cubicles, sinks and urinals, movie projectors and spectator seats, diner, food court and restaurant tables.
- Added: you can now set the daily working time for each employee between 1 and 15 hours (the default is 8). The working time will affect the employee's desired salary.
- Fixed: employee satisfaction now properly affects their efficiency.
- Fixed: a bug where businesses open 24/7 could get corrupted and prevent staff from showing up.
- Fixed: default orientation order counters can't be built in places where they could cause problems.
- Fixed: movie projection highlights ignoring doors and extending more than they should.
- Changed: restaurant tables are now generally more accessible (removed the warning).
0.1.7.1
- Added: a 'Safe mode' launch option to help diagnose various launch problems.
- Fixed: a problem where the game would assume incorrect hardware capabilities on first launch.
- Changed: the way logs are written, to improve reliability.
0.1.7.2
- Changed: updated the GLFW library to version 3.2.1
- Added: a couple more debug logs
0.1.7.3
- Added: support for Windows usernames in Unicode characters.
Known issues
- Toilet sinks and urinals built on the right side of a wall can't be removed without removing the wall.
- Restaurant goers tend to stack (even more than before...)
- There is no penalty to building 'stupid' theater layouts (where the projector and seats don't face the same direction).