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Update 0.1.7.3 released

Patches Notes

0.1.7

  • Added: you can now rotate the following objects (press the mousewheel button or Q in build mode): toilet cubicles, sinks and urinals, movie projectors and spectator seats, diner, food court and restaurant tables.
  • Added: you can now set the daily working time for each employee between 1 and 15 hours (the default is 8). The working time will affect the employee's desired salary.
  • Fixed: employee satisfaction now properly affects their efficiency.
  • Fixed: a bug where businesses open 24/7 could get corrupted and prevent staff from showing up.
  • Fixed: default orientation order counters can't be built in places where they could cause problems.
  • Fixed: movie projection highlights ignoring doors and extending more than they should.
  • Changed: restaurant tables are now generally more accessible (removed the warning).

0.1.7.1

  • Added: a 'Safe mode' launch option to help diagnose various launch problems.
  • Fixed: a problem where the game would assume incorrect hardware capabilities on first launch.
  • Changed: the way logs are written, to improve reliability.

0.1.7.2

  • Changed: updated the GLFW library to version 3.2.1
  • Added: a couple more debug logs

0.1.7.3

  • Added: support for Windows usernames in Unicode characters.

Known issues

  • Toilet sinks and urinals built on the right side of a wall can't be removed without removing the wall.
  • Restaurant goers tend to stack (even more than before...)
  • There is no penalty to building 'stupid' theater layouts (where the projector and seats don't face the same direction).