This is the first release for Alpha 2, introducing Bus transport and (finally) implementing rotated shelves.
Additional content updates will be released before we move onto Alpha 3.
The save format has changed and therefore old saved games are obsolete. You can opt-in to the Alpha1 branch if you want to continue playing your old malls without corrupting data.
Patches Notes
0.2.0
- Added: the 'Bus transport' research project which unlocks buses/bus stops. Once a bus stop has been built, buses will pop every hour and deliver and collect passengers at every bus stop. They currently deliver up to 6 customers per bus stop, per hour (depending on your capacity to meet the customers' needs). Buses will also transport staff in a future build, and more importantly allow special venues that require massive attendance to be viable.
- Added: you can now rotate shelves, fridges, tables and clothing racks. Both orientations of these are now accessible from either side.
- Changed: the fridge is now top-opening to allow for easy identification of products and stock when rotated.
- Added: you can now setup a business to open late and close in the morning.
- Added: an option to automatically set products when building shelves. (bottom-right below the objects list).
- Added: a warning when roads are disconnected from the main road network.
- Changed: the save menu to allow easy overwriting of existing saves.
- Added: the hourly sales graph to the hourly workforce graph, to help identify peak hours.
- Changed: doubled the delivery rate between 0:00 and 6:00.
- Changed: builders now build foundations twice as fast.
- Changed: builders now use a jackhammer to build roadwork.
- Fixed: garbage and delivery trucks being depoped when loading a game.
- Fixed: garbage trucks no longer attempt to reach inaccessible areas.
- Fixed: a bug with order counters miscalculating their max queue size and potentially preventing the business to attract any customer.
- Fixed: a bug when determining staff optimal pop hour to meet their work starting hour.
- Fixed: order counters wrongly working in stores and checkout counters wrongly working in other businesses.
- Fixed: some tips not appearing on the needs screen.
- Fixed: minor bugs and glitches.
0.2.0.1
- Restored: ability to load obsolete save files. You will now be prompted and warned about consequences. Please DO NOT report bugs for such games.
- Restored: ability to sell appropriate beverages in fridges.
0.2.0.2
- Added: staff can now use bus transport. It is now technically possible (but not recommended) to have a mall with no parking at all (customer or staff).
- Changed: you are now prevented to build bus stops next to each other.
- Fixed: a possible actor overflow when building hundreds of bus stops.
- Fixed: bus stop signs randomly appearing on the map.
- Fixed: the locked tooltip wrongly showing when bus transport is unlocked.
- Fixed: garbage bags spawning on walls.
0.2.0.3
- Changed: now compiled with C runtime 2010, which should greatly improve compatibility.
- Restored: the stress test map.