PSA: If you are experiencing random but regular crashes while in-game please read this http://steamcommunity.com/app/521150/discussions/1/2381701715716313963/
Patches Notes
0.7.0
- Added: New business: Bar. Open a bar for your customers to relax and boost their satisfaction after (or during) their shopping duties. Waiters are not required, but if you do have them, patrons are much more likely to stay longer and order another drink. Patrons with the alcoholic trait will stay until the bar closes.
- Added: New research project: Bars.
- Added: New objects: Bar counter, Bar counter with stools, Bar shelf, Cafe table.
- Added: Customers now use the benches to relax.
- Added: All checkouts and counters are now displaying their max queue size in BUILD mode.
- Changed: Builders and Janitors' hunger and bladder needs rise slower than other employees.
- Fixed: the research warning showing up when all research has been done.
- Fixed: objects soft walls remaining after deleting/moving the object and until another thing was built.
0.7.0.1
- Fixed: cashiers and cooks will now directly go for an unmanned workstation (if any) after satisfying a need, instead of wandering a bit.
- Fixed: bartenders' experience rising too fast.
- Added: an alternative executable in the ongoing effort to fix crashes for some users. (removed in 0.7.0.2)
0.7.0.2
- Fixed: a major bug where failed pathfinding requests were not handled properly, resulting in a number of bugs and glitches (the most common being peeps getting stuck).
- Fixed: a possible corruption of Bar queues.
- Fixed: ability to build any number of Bus stops while paused, regardless of the research limit.
- Fixed: waiters still serving Bar patrons when the shelves are empty.
- Added: a message box warning when a user's anti-virus software might silently crash the game (see http://steamcommunity.com/app/521150/discussions/1/2381701715716313963/ for more info).