Patches Notes
0.5.0
- New business: Fine Dining Restaurant. Research the second Restaurant project to open your very own Michelin-star-worthy gourmet restaurant. Hire skilled cooks and enough waiters to ensure it runs smoothly. A cashier will act as a Maître d'hôtel to welcome guests and assign tables to them.
- New job: Waiter.
- New objects: Fine dining cooking range, Kitchen pass, Bench.
- Added: You can now transfer staff from one business/job to another (in MANAGE mode, select an employee and click on the transfer button).
- Added: You can now order builders to move objects (in SELECT mode, select an object and click on the move button).
- Added: You can now order builders to remove objects in SELECT mode.
- Changed: the build menu now uses buttons instead of a drop-down menu.
- Changed: the max fast forward speed now goes up to x16.
- Fixed: customers no longer try to access vending machines that are behind staff doors and get stuck.
- Fixed: peeps that were stuck due to various earlier bugs.
- Fixed: minor bugs and glitches.
0.5.0.1
- Fixed: fine dining restaurant patrons no longer stand on their table.
- Fixed: opening a fine dining restaurant properly completes the 'open a business' objective.
- Fixed: fine dining restaurant cooks now keep a better track of pending orders.
- Fixed: moving objects no longer costs the building price.
- Fixed: filtering office workers and waiters on the manage staff menu now works properly.
- Fixed: some missing and faulty strings in the localization xml.
- Added: font support for Thai and Hebrew translations.
0.5.0.2
- Changed: the maximum pathfinding threads has been raised to 32. However, in most cases, you shouldn't set it higher than the maximum threads supported by your processor minus 1 (the text will turn to red as a warning if you do this).
- Added: a color legend for the Needs menu.
- Changed: fine dining restaurant cannot be open longer than 23 hours a day.
- Added: a new Bold default font (NotoSansUI-Bold.ttf) and a Latin/Hebrew font (SecularOne-Regular.ttf).
Translators can check the strings.xml changelog in this post: http://steamcommunity.com/workshop/discussions/18446744073709551615/2217311444335412354/?appid=521150