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Alpha 1 - Early Access Begins

It is Grand Opening Day at last!

I want to remind everyone that the game is in Early Access and therefore there are bugs, and if you binge on it you will likely run out of challenges as the game currently lacks events to keep you on your toes.
It you are not willing to endure the bugs and contribute to the development, it is perfectly OK to wait for a more fleshed out update or even full release.

Now there are some undocumented mechanisms that I couldn't safely address in time for this release and that you should be aware of:

  • Shelves, tables and cloth racks are accessed by clerks and customers from below: you should always leave an empty lane below them for them to be functional.
  • Similarly, restaurant tables are accessed from above, and you should keep an empty lane above them.
  • You can order builders and janitors to prioritize a specific area by selecting them and right-clicking on a walkable tile and selecting the appropriate order.

In the coming weeks, the focus will be on fixing major bugs, fleshing out and polishing current features and quality of life improvements.
After that we will move on to new features and content, which you can find sorted on the Trello idea board: https://trello.com/b/MRvVVwxD

One last thing you might want to know: due to Steam's store policy the game will not be in the (eventual) thanksgiving sale as we can't have a discount in the 30 days following launch.

Happy building! And please share screenshots of your malls, ideas, suggestions and bug reports in the community hub ːsteamhappyː