Hey there!
A few moments ago, we put out an update that not only fixes things, but also addresses some feedback we've gotten from the community. Here's what's new in this update:
FIXES
- Fixed a crash resulting from certain invisible collision objects (like the Longshot's explosion).
- Fixed the input display options of the tab screen.
- Game over/end of area sounds now respect the user's volume settings.
- Chips are now properly omitted. Previously, they were only omitted if you had power shots unlocked.
ADDITIONS
- Added sound effects for the XP bar - both when it ticks, and reaches a new level.
- Added a new XP level section to the unlocks menu so you can revisit your progress and what the unlocks actually did.
- Added some new and tweaked animations for the cymaran phaseeker.
- Added giblets for the tubaki hunter.
- The left mouse button can now be used to advance dialogs and other displays.
- Made some slight UI tweaks to the health bars.
- Added new explanation displays for the first time you enter each shop.
- Added some visual polish to the Blazar, Revolver, and Bravestar.
CHANGES
- Swapped Fabian and Vance's unlock position so that Vance (who is complete) unlocks first.
- Increased the drop rate of relics by 50%.
- A weapon now always appears in the item shop at shop level 1 and 2.
- The gambling shop now unlocks before the unlock shops.
- Tower bases can now be played on the exterior tiles of the item node.
- Increased the Rune of Perseus's champion weapon increase chance from 100% to 250%.
- Reduced the chance of the gambling shop not giving you an item by 25%.
- Removed the secret room from Metroplex II.
- Giggordo can now appear as the boss in world 1.
Thanks everyody! Hope you all continue to enjoy Exoverse!