Went through a ton of testing to ensure more proper room and map joining/syncing code. Should stop issues with duplicate photon views or mismatched maps
Rewrite of loading overlay scripts for map loading/lobby
Error log/console can display on any screen, including loading overlay
Mortar direction resets each round
Fix for shotgun impacting decoys too many times
Fix for occasionally invisible players 👻
Fix for Oceanside Old fog being enabled
Fix for round timer visibility issues
Fix for faulty SGCheats sync sometimes when joining room