Developer postOriginal post (opens in a new tab)

Hand Mode is updated + Many fixes / changes!

Hello there,

We've just updated the Hand Mode, where you can play with your hands, tweaked the game balance a bit, and polished some issues. Here are the details.

1. Hand Mode (Vive controller-only)
-Native Vive controller-only mode, where you use your hands to push blocks, instead of a crane. It has separate 16 levels with tweaked physics and game balance.
-Using hands may sound easy, maybe or maybe not :)

2. Tweaked Game Balance
-We've been hearing some complaints that the game is too difficult, so we've adjusted the game balance a bit.
-New containers are unlocked later. Previously, 1-2 had an explosive container. Now, the explosive container is unlocked at 2-1. 1-2 is a basic mode with 5 colors.
-Lowered Rubber Container friction a bit
-Mixed mode has less special containers

3. Local Multiplayer guidance polished
-When a turn is passed and you need to switch headset, we added an instruction to "Switch Headset"
-The ball changes color based on current turn's player color now.

4. Fixed bugs/issues with Vive controller
-Press trigger to skip a Trophy Unlock Alarm
-The tutorial shows correct text when you use Vive controllers
-"Reorient" workrs with Trigger button

*Regarding the Vive controller, A is Trigger & B is Grip, we're still thinking of the better way to put this within the game.

Thanks!

-Jake