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Tavern Scrawl #52: Summer Skills and Refreshments Patch - Version 1026

Tavern Scrawl #52: Summer Skills and Refreshments Patch - Version 1026

Hello, Brave Adventurers!

The day has come for our patch update to go live! We are really excited for the changes and updates we have made, and we are beyond grateful to have you develop alongside us through our interactions on Twitch, Steam, GOG, and Discord.

Here's a look at what is in store for you!

TL;DR:

  • We did a full narrative pass over every quest and encounter in the game
  • Updated every encounter to new skill categories
  • Assigned custom durations for every encounter based on results
  • Fine-tuned hit point damage/recovery
  • Added spirit point damage/recovery
  • Fine-tuned difficulty on every encounter
  • Added compound encounters, making it so random road encounters can now branch into multi-stage stories based on results
  • Laid the groundwork for upcoming supply/hunger system
  • Did a cleanup/punch-up pass on all narrative content in the game
  • All encounters now reflect the correct time of day for the party
  • Skills and their categories have been significantly reworked. There are fewer skills now, but they are more tightly integrated with individual encounters.
  • Encounter types have been expanded and their relationships to the skill systems have been improved.
  • Additional stances have been added and stance calculations have been refined.
  • Quest supplies and hunger have been integrated.
  • The Drink Chain Combo is more flexible in that you can stop serving at anytime.
  • Lots of bug fixes!

As always, you are welcome to join us on our Twitch streams every Monday, Wednesday, and Friday at 4pm PST, or our Discord dev chats Tuesdays at 10:30am PST and Thursdays at 4:00pm PST. We have such a blast hanging out with all y'all! We are also now active on the Steam Chat group; join us!

http://www.twitch.tv/epictavern
http://www.discord.gg/epictavern
https://s.team/chat/HI0VYg9T

From everyone here at the Tavern,

CHEERS!