Experimental Branch is available
16-09-25
- It is now easier to slow down in normal mode, but hard mode remains the same
- Cosmetic touches to improve contrast on some areas
- Added savepoints at the beginning of 3 levels
- Corrected one of the biologist lines
16-09-26
- minor touches to contrast
- Detector now shows number of items per level missing
- End game Advanced detector if there is a teleporter in a level
16-09-27
- added explicit power ups count in the lab
- added information to find the registry more easily at the start
EDIT- this version is now live