IMPORTANT CHANGE
The weapon switch function has been moved to the menu button. Instead of reaching behind your back, simply press the menu button to change weapons. To pause the game, hold the menu button.
Other Changes
- Added a Jetpack - the new jetpack allows you to take to the skies to move through the city with incredible speed and agility.
- Added touchpad movement option. Configure via the options menu for either left or right hand. You can still use the teleport feature on the other hand allowing you to pull in objects or move up onto buildings.
- Restored Cinematic Spectator option. This turns on a mode that allows spectators to view the action via a third-person camera. NOTE: It does use significantly more GPU resources, so if you are running into performance limits, you may not want to use it.
- Added the ability to selectively enable weapons for each hand. This dramatically reduces the time to switch weapons.
- Updated the HUD display to better convey messages and level ends stats.
- Improved player projectile appearance and speed, making it easier to target enemies.
- Adjusted difficulty across all levels.
- Added additional allies to help in the fight.
- Made weapons available on earlier levels
- Added the ability to pick-up objects using the grip buttons on your controller. Pick-up and throw cars and debris from around the level. At the moment these can only be used as shields, not weapons against the robots, but that feature is planned.
- You can now fall if you step off buildings or items. If you have the stomach for it try jumping off a skyscraper. Currently there is no damage assessed.
- Added Camera Mode - When in pause menu - select the camera icon to hide the UI. This makes it easier to take screenshots.
- Toned-down weapons effects.
- Added a Help Guide
- Miscellaneous bug-fixes and performance improvements.