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Orake patch notes

Patch Notes:
New Tutorial Update!
- Added kickback effect if player tries to cross the Witch's magical barrier before starting the Knight's Quest
- Expanded recipes (can use either material as starting material and can make all tutorial gear using crafting/alchemy/smithing)
- Added lots of tips and hints
- Added music and sound effects to all the tutorial maps
- Nightmares no longer aggro
- 3 types of nightmares now for each type of combat (melee, archery, sorcery) with spells related to their elemental type (fire, ice, sand)
- Nightmares now drop tutorial gear, resources, spells, and ork tokens
- Buffed tutorial gear to have resistances to different types of combat
- Witch's platform puzzle event cycling no longer random
- Made hidden caverns in nightmare cave more visible with arrows at entrances
- Added confirmation when leaving tutorial with description of rewards if player completes tutorial
- Lots of other small fixes and changes to tutorial based on player feedback
- Ignite Spell mana cost slightly reduced to work better for new players with low mana levels and no skills/food to regen mana yet
- Hidden Chest 2 now requires killing 5 of each of the 3 types of nightmares
- Origins Voucher costs 10 ork tokens instead of 1 ork coin to make it easier to access tutorial again
- New Random Events trigger setup so that it now triggers at resource collection
- Normalized the values of all gathered/mined/cut/etc materials and things made with those materials

Update will happen tonight at around 11pm-2am EST