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Update 0.3.3 is live now!

It's been a very exciting adventure since launch! Thank you so much for being part of the development. Based on the feedback from Players, here are this week's update details:

- "Gameplay Balance" tweaked. Better difficulty settings for the beginners :-)

- "Grenades" added. Press G to throw them after picking up.

- "Reason of Death" message added. This gives the player clear idea what went wrong.

- "Danger Flash" screen effect added. The screen flashes red when health falls below 30 points. This greatly helps player to be more aware of when to take cover.

- "Desperate Mode" added. When health falls below 10 points, player enters into a permanent slow-mo mode. By extending the last few seconds, players now have a better chance of survival in a tricky situation rather than shot dead in a blink.

- 1 new creature added ːsteamhappyː